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by Joe Louie
Contributing Writer
I must have hit my head or had the worst
case of déjà vu ever. My visor reset as the
gravel fell from above, a brief blip as the
video uplink established itself once again.
The ground below me started shaking as
the sky suddenly dimmed.
“Incoming Scarab,” the voice over my
intercom announced. I looked up at one of
the gargantuan, four-legged beasts that
had caused so much destruction in the past
towering over me. Balls of unstable, supercharged
particles erupted from the mouth
of a mechanical creature, while a small
group of alien warriors fired at my partner
and me. I looked over at my partner in the
battle, raised my plasma cannon, and ran in
to join the fury.
I have to admit that in the past, I really
disliked “Halo.” Yet this time around, I’ve
totally enjoyed myself. I haven’t had this
much fun playing with friends since the
days of “You Don’t Know Jack.”
Graphically, the game is superb. Crisp
sharp figures and detailed backgrounds
contribute to a very visually immersive experience.
Be careful when playing this on
a non-HD TV. Some of the text and minute
details will blend in with the background,
especially on the desert levels. The physics
engine makes much of the objects around
you interactive, and the general feel while
you’re playing is very real. A great deal of
attention to detail has gone into the game.
There are a few Easter Eggs to look for
as you’re playing, along with some choice
lines if you pay attention to the world
around you.
It’s easy to play through the solo and
campaign modes in about ten hours, but
you’re going to miss out on a lot that’s going
on. The campaign mode allows players
to go through the solo mode storyline with
partners, either sitting next to you or over
Xbox Live. If you’re playing it alone, you’re
really just doing the storyline for fluff and
practice. Where the game shines is in multiplayer
mode. With several new maps that
are larger and more spacious than previous
incarnations of the “Halo” series, there is
a lot to do. New weapons and vehicles that
populate the game can be ridiculously powerful.
“Halo 3” doesn’t redefine the genre of
first person shooters, but it is a gleaming
example of them. But be forewarned: if
your Internet connection isn’t strong, you
can lag yourself to death or make the game
unplayable. I give “Halo 3” a 9 out of 10.
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