Vol. 42, No. 10 * March 16-29, 2007
WarioWare: Smooth Moves


by Joe Louie
Contributing Writer

The Big Cheese, reminiscent of the look you give when you proudly stand at the top of your empire built on the backs of the exploited working class.


The Remote Control, the gesture that brings forth memories of the greatest of all modern sports, channel surfing.


The Mohawk, the hairstyle that, no matter how cool it is (I had one too, and no, you can’t see pictures), always has a twinge if silliness about it. What do these things have in common?


A fat Italian man with indigestion. It’sa Wii, Wario!


When you play a lot of Wii, you get used to performing really stupid acts. When you have a social life, your friends will also get used to performing really stupid acts. It’s what makes the Wii fun. Many board games have made fortunes off of making people look ridiculous.

WarioWare: Smooth Moves simply takes it a step further.


The game itself, for a single player is really short, and the graphics aren’t terribly impressive. The pace is incredibly fast, and most of the time you screw up, it’s because you have no idea what exactly you’re supposed to be doing. The mini-games—which is all this game really is—are loosely tied together by a vague plot, and simple, lasting about five seconds each.


Overall, there are about 200 different mini-games spread out in the game. What makes it fun is the multiplayer mode. Up to 12 people can play together, using only one Wiimote. The games are fast, the controller is passed from player to player, and all players need to pay attention because order is random. If you’ve modded your Wiimote with a handcuff for safety, this may be the time to take it off.


I’d give WarioWare: Smooth Moves a 6 out of 10. Rent it for parties, and don’t erase your save data.


Image Courtesy Nintendo