Visual Communications

 

The two-year Associate of Applied Arts and Sciences Degree in Visual Communication Technology prepares its graduates for first-time employment in the varied and rapidly changing field of visual communications. > more

 

Following are course descriptions. Check the Annual Schedule to plan your schedule.

 

VISUAL COMMUNICATION TECHNOLOGY 101
Graphic Design 1 (5)

Course introduces Graphic Design with emphasis on typography, including type origins, anatomy, attributes, categories and usage. Course includes projects with critique and analysis, a survey of graphic design history, an exploration of gestalt laws, grid systems, layout fundamentals and use of color. Previously ART 201. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 102
Graphic Design 2 (5)

Introduces Graphic Design concepts and methods used in page layout for print and web. Explores marketing principles and strategies, ad layout models, art direction, campaign development and production issues. Previously ART 202. Prerequisite: VCT 101 (2.0 minimum), or instructors permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 103
Graphic Design 3 (5)

Course continues the study of principles and theories of design concept development with emphasis on visual identity. Logo design is introduced as the visual distillation of the message. Other topics include figure/ground relationships, recognition, color schemes and production issues. Previously ART 203. Prerequisite: VCT 101 (2.0 minimum), VCT 102 (2.0 minimum), VCT 128 (2.0 minimum), or instructor permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 112
Visual Communitcations Survey (5)

A survey of the visual design industry and production processes for print, web, video, animation, multimedia and game design. Previously VCT 111. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 124
Basic Macintosh Systems Operations (2)

An introductory course in the fundamental operations and uses of the Macintosh computer. Students learn how to efficiently use the current operating system as related to visual communications design and production. (Call 206.546.4671 to test out of this class.) Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 125
Intro to Image Construction, Editing & Output (3)

Introduces current information, tools and techniques used to create digital materials for a variety of visual communications applications. Highlights digital image attributes including: resolution, color modes, editing, file formats and output. Prerequisites: Students completing any AAAS degree in the VCT program are required to maintain a minimum grade of 2.0 in each VCT or ART course in order to progress to the next class. May repeat class or obtain advisor's waiver. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 128
Adobe: Page layout w/InDesign (5)

Introduction to digital page layout design, concepts and skills with emphasis on typical industry documents. Projects include single and multiple-page and multiple-panel layouts such as letterhead and brochure design. Basic graphic design principles, software integration and preparation for output are addressed. Prerequisite: VCT 124 (2.0 minimum) and VCT 125 (2.0 minimum), or instructor permission. (VCT 101 suggested.) Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 134
Adobe: Illustrator (Vector Graphics) (5)

This course introduces digital illustration for print, web, and multimedia, using vector-based software. Students will develop problem-solving skills related to illustration techniques and software by producing industry-level projects. Prerequisite: VCT 124 (2.0 minimum) and 125 (2.0 minimum), or instructors permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 135
Adobe: Animation/Interactive Media (5)

This course introduces practice and theory in creating 2D animation projects. Students develop skills using industry software and interactive media. Prerequisite: VCT 124 (2.0 minimum), VCT 125 (2.0 minimum), VCT 136 (2.0 minimum), or instructor permission. (VCT 134 suggested) Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 136
Adobe:Raster Graphics w/Photoshop (5)

This course introduces bitmap image editing, illustration and compositing using industry standard software to create content for print, web, 2D, 3D and multimedia. Non-destructive digital imaging techniques and workflows emphasize layers, masks and adjustments. Prerequisite: VCT 124 (2.0 minimum) and VCT 125 (2.0 minimum), or instructor permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 144
Digital Photography for Industry (4)

This introductory course explores the modes and roles of digital photography, the possibilities of the medium, and creative and aesthetic issues. Students use digital image capture and output and work in both black and white and color through assignments, lectures, and critiques. Previously VCT 141. Prerequisite: VCT 124 (or equivalent) and VCT 125 (or equivalent) and VCT 136, or portfolio review. Instructor permission required. Mandatory decimal grading.

VISUAL COMMUNICATION TECHNOLOGY 155
Digital Production (5)

This course explores current digital output processes such as aqueous, solvent-based inkjet and toner-based printing. Topics include display graphics, banners, apparel graphics, vehicle wraps and on-demand printing. Prerequisite: VCT 112 (2.0 minimum), 124 (2.0 minimum), 125 (2.0 minimum) and 136 (2.0 minimum), or instructor permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 156
Creative Project Management (5)

Course focuses on the skills needed to efficiently manage all phases of creative design and production workflow, including scheduling, budgeting, pricing, client presentation, job tracking and invoicing. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 170
Adobe: Interactive/Web Design (5)

This course introduces web design, HTML, and CSS as well as topics such as usability, grids and web standards. Students apply standard design principles in the creation of interactive web page layouts. Prerequisite: VCT 124 (2.0 minimum) and VCT 125 (2.0 minimum), or instructor permission. (VCT 136 recommended.) Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 176
Introduction to 3D Modeling and Animation (5)

This course introduces students to the world of 3D with entry-level software. Students will learn the basics of 3D modeling and animation without the steep learning curve that exists with some high-end 3D authoring tools. Foundational concepts and skills taught in this course are transferable to all 3D software programs. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 190
Internship in Visual Communications (5)

Application of visual communication techniques and theories in an off-campus production environment. Site approval must be obtained by student. Course may be repeated. Prerequisite: Completion of at least 45 credits in Art/VCT and instructor's permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 199
Visual Communications Study Center (5)

Students complete supplemental study projects for Visual Communications to support their progress in the VCT program. This course may be taken multiple times for credit. Continuous enrollment is allowed for this class. Previously VCT 099. Prerequisites: VCT 124 or equivalent and VCT 125 or equivalent. Instructor permission required. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 204
Graphic Design 4: Packaging & Event Graphics (5)

Explores graphic design principles used in product packaging, environmental graphics, point of purchase displays and event booth signage with an adherence to a standardized design process. Prerequisite: VCT 103 (2.0 minimum), VCT 134 (2.0 minimum) and VCT 136 (2.0 minimum), or istructor permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 205
Specialization: Design Studio/Portfolio 5 (4)

Students explore portfolio development as they pursue an individual direction, producing new design solutions and reworking existing projects. Hard copy and digital formats of finished portfolios are created. Prerequisite: VCT 204 (minimum 2.0) or instructor permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 206
Specialization: Design Studio/Portfolio 6 (4)

Students continue exploring portfolio development as they pursue an individual direction, producing new design solutions and reworking existing projects. Hard copy and digital formats of finished portfolios are created. Prerequisite: VCT 205 (minimum 2.0) or instructor permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 207
Specialization: Design Studio/Portfolio 7 (3)

Students continue exploring portfolio development as they pursue an individual direction, producing new design solutions and reworking existing projects. Hard copy and digital formats of finished portfolios are created. Prerequisite: VCT 206 (minimum 2.0) or instructor permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 215
Specialization: Adobe Studio/Portfolio 1 (4)

Students explore visual design software as they pursue an individual direction, using online training modules for Adobe software to produce portfolio material. Prerequisite: VCT 128 (2.0 minimum), VCT 134 (2.0 minimum), VCT 136 (2.0 minimum), or instructor permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 216
Specialization: Adobe Studio/Portfolio 2 (4)

Students continue exploration and skills development as they pursue an individual direction, using online training modules for Adobe software to produce portfolio material. Prerequisite: VCT 128 (2.0 minimum), VCT 134 (2.0 minimum), VCT 136 (2.0 minimum), or instructor permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 217
Specialization: Adobe Studio/Portfolio 3 (4)

Students complete their exploration and skills development in this final course in the sequence, using online training modules for Adobe software to produce portfolio material. Prerequisite: VCT 128 (2.0 minimum), VCT 134 (2.0 minimum), VCT 136 (2.0 minimum), or instructor permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 225
Specialization: Interactive Web/Studio 1 (4)

Students explore web/interactive design as they pursue an individual direction, using online training modules for HTML, CMS, CSS, Javascript and other Web/interactive authoring applications. Prerequisite: VCT134 (2.0 minimum), VCT 135 (2.0 minimum), VCT 136 (2.0 minimum), VCT 170 (2.0 minimum), VCT 176 (2.0 minimum), or instructor permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 226
Specialization: Interactive Web/Studio 2 (4)

Students continue exploration and skills development as they pursue an individual direction, using online training modules for HTML, CMS, CSS, Javascript and other Web/interactive authoring applications. Prerequisite: VCT134 (2.0 minimum), VCT 135 (2.0 minimum), VCT 136 (2.0 minimum), VCT 170 (2.0 minimum), VCT 176 (2.0 minimum), or instructor permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 227
Specialization: Interactive Web/Studio 1 (4)

Students complete exploration of interactive design as they pursue an individual direction, using online training modules for HTML, CMS, CSS, Javascript and other Web/interactive authoring applications. Prerequisite: VCT 134 (2.0 minimum), VCT 135 (2.0 minimum), VCT 136 (2.0minimum), VCT 170 (2.0 minimum), VCT 176 (2.0 minimum), or instructor permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 230
History of Visual Media (5)

This course begins with the foundational history of visual media, then branches out to specific areas of study including the history of graphic design, animation, multimedia and game art. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 235
Specialization: Autodesk/3D Studio/Game Design 1 (4)

Students explore and develop skills as they pursue an individual direction, using online training modules for Autodesk or other 3D software to produce portfolio material. Prerequisite: VCT134 (2.0 minimum), VCT 135 (2.0 minimum), VCT 136 (2.0 minimum), VCT 176 (2.0 minimum), or instructor permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 236
Specialization: Autodesk/3D Studio/Game Design 2 (4)

Students continue exploration and skills development as they pursue an individual direction, using online training modules for Autodesk or other 3D software to produce portfolio material. Prerequisite: VCT134 (2.0 minimum), VCT 135 (2.0 minimum), VCT 136 (2.0 minimum), VCT 176 (2.0 minimum), or instructor permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 237
Specialization: Autodesk/3D Studio/Game Design 3 (4)

Students complete their exploration and skills development in this final course in the sequence, using online training modules for Autodesk or other 3D software to produce portfolio material. Prerequisite: VCT 134 (2.0 minimum), VCT 135 (2.0 minimum), VCT 136 (2.0 minimum), VC 176 (2.0 minimum), or instructor permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 245
Specialization: Video/Visual Effects Studio 1 (4)

Students explore an individual direction using online training modules for video and effects software to produce portfolio material. Prerequisite: VCT 267 (2.0 minimum) or VCT 268 (2.0 minimum), or instructor permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 246
Specialization: Video/Visual Effects Studio 2 (4)

Students continue exploration of an individual direction, using online training modules for video and effects software to produce portfolio material. Prerequisite: VCT 245 (2.0 minimum), or instructor permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 247
Specialization: Video/Visual Effects Studio 3 (4)

Students complete exploration of an individual direction, using online training modules for video and effects software to produce portfolio material. Prerequisite: VCT 246 (2.0 minimum), or instructor permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 251
Introduction to Game Design Theory (5)

Course explores the process and theory of game design and interactive experience design. Students learn and practice an industry-standard design process to produce hand-crafted, physical prototypes of games focusing on the conceptual development of interactive content. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 252
Introduction to Game Art (5)

Course provides the foundation for understanding the essential vocabularies, principles and concepts in game art. Students practice workflow skills for conceptual game art development. Course covers game art styles, hand-and digital-rendering skills, lighting and perspective in creating game characters, backgrounds and props. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 253
Introduction to Game Development (5)

Course focuses on the construction of interactive 3D game levels by combining 3D models, sound, animations and scripts in a game engine application. Various genres of games are analyzed, including first-person shooter, strategy, racing and hidden object games. Prerequisite: VCT 251 (minimum 2.0) and VCT 252 (minimum 2.0), or instructor permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 257
Electronic Prepress & Publishing II (4)

Further development in digital file preparation for output. Students learn prepress as well as skills for refining of trapping, impositions and pagination, customer relations and time management. Troubleshooting file formats for digital output and workflow management are addressed. Previously VCT 123. Prerequisite: VCT 157 and instructor signature or instructor permission with portfolio review. Mandatory decimal grading.

VISUAL COMMUNICATION TECHNOLOGY 267
Editing II: Avid Media Composer Lab (3)

Intensive video editing lab with Avid Media Composer. Second course in the video editing sequence. Prerequisite: Film 265 or Film 266 or instructor's permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 268
Editing II: Final Cut Studio Lab (3)

Intensive video editing lab with Final Cut Studio. Second course in the video editing sequence. Prerequisite: Film 265 or Film 266 or instructor's permission. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 270
Web Design II with Dreamweaver (4)

An intermediate course addressing concept, design and usability issues for web development. Current technologies for web applications are explored through lecture and hands-on projects that involve the exploration of human/ computer interaction through dynamic graphics elements and structure. Previously VCT 238. Prerequisite: VCT 170. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 274
Flash II: Interface Design (4)

This course introduces students to user-interface screen design for rich-media applications such as CD, DVD, web, kiosk and handheld devices. Students gain experience with animation technologies and software while focusing on visual communications concepts and project development. Previously VCT 174. Prerequisites: VCT 124 (or equivalent) and 125 (or equivalent) and 134 and 135, or portfolio review. Instructor permission required. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 275
Flash III: Interactive Animation Studio (4)

Focus on typical interactive projects from industry including animated logos, presentations, games, web sites and kiosks. Use advanced animation and design methods, movie clip-based architecture, library sharing, tips and optimization techniques. Add interactivity and dynamic content through scripting in ActionScript 3.0. Previously VCT 277. Prerequisite: VCT 274, instructor signature or instructor permission with portfolio review. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 276
3D Modeling & Animation with Maya (5)

Course covers the extensive capabilities of Maya as the art and entertainment industry standard for 3D digital content creation. Students learn modeling techniques using polygons and NURBS. Texturing, animation and rendering are also highlighted. Prerequisite: VCT 134 (2.0 minimum), VCT 136 (2.0 minimum) and VCT 176 (2.0 minimum) or instructor permission with portfolio review. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 277
3D Animation with Maya (4)

This course focuses on planning and producing high-quality 3D animation for use in multimedia, web, kiosk, mobile devices and video applications. Students use a variety of animation techniques to create realistic movement. Previously VCT 275. Prerequisite: VCT 276 and instructor signature, or instructor permission with portfolio review. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 278
Compositing with After Effects (4)

Course provides theory and practice in using After Effects for post production work in compositing, animation and motion effects. Topics include composition, effects, alpha channels, color correction, tweening, motion paths, importing and exporting. Prerequisites: VCT 134 and VCT 135 and VCT 136, and VCT 267 or 268, or instructor approval. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 291
Special Topics in VCT (1)

Classes focusing on specific issues and/or topics of interest in Visual Communications Technology. Previously VCT 281.

VISUAL COMMUNICATION TECHNOLOGY 292
Special Topics in VCT (2)

Classes focusing on specific issues and/or topics of interest in Visual Communications Technology. Previously VCT 282.

VISUAL COMMUNICATION TECHNOLOGY 293
Special Topics in VCT (3)

Classes focusing on specific issues and/or topics of interest in Visual Communications Technology. Previously VCT 283.

VISUAL COMMUNICATION TECHNOLOGY 294
Special Topics in VCT (4)

Classes focusing on specific issues and/or topics of interest in Visual Communications Technology.

VISUAL COMMUNICATION TECHNOLOGY 295
Special Topics in VCT (5)

Classes focusing on specific issues and/or topics of interest in Visual Communications Technology.

VISUAL COMMUNICATION TECHNOLOGY 297
Individual Project VCT (1)

Individual project in a specific area of VCT. By arrangement with instructor. Prerequisite: Instructor permission, based on evaluation of students' educational and work experience. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 298
Individual Project-VCT (2)

Individual project in a specific area of VCT. By arrangement with instructor. Prerequisite: Instructor permission, based on evaluation of students' educational and work experience. Student option grading.

VISUAL COMMUNICATION TECHNOLOGY 299
Individual Project-VCT (3)

Individual project in a specific area of VCT. By arrangement with instructor. Prerequisite: Instructor permission, based on evaluation of students' educational and work experience. Student option grading.